Basic Plot Breakdown



The Pilo Family Circus, has existed for centuries, yet nobody outside the circus knows its name. As Jamie finds himself trapped in the carnival against his will, he learns it's secrets through conversations with other characters and exploring his surroundings. Soon he starts to realise that the circus exists for a much darker and more sinister purpose than grifting petty cash from unsuspecting patrons. Why do none of the visitors ever remember where they've been beyond a blissful, hazy memory? It all comes down to the very thing that sucked Jamie into this nightmare world in the first place, a tiny velvet bag filled with a mysterious powder finer than dust that clinks like marbles and wind chimes... This is the currency used in the game world, and it holds great power. It can grant any desire (given you have enough of it), heal wounds, and is used as the base for the clown's white face-paint. Be prepared for an interesting twist when what truly makes up the powder is finally revealed. Jamie soon realises that he must escape the circus or he will most certainly die.

After just getting used to the controls in the tutorial, there is suddenly a surprise enhancement in the gameplay. When Jamie first puts on the face-paint, something very strange awakens within him; his inner clown. "JJ" the clown has a vicious streak, not to mention a taste for the dramatic, and you must learn to make the most of both Jamie and JJ in order to progress through the story, survive the perils of the circus, and gain the full experience of the game.

To 'win' the game is to complete all missions and reach the cliff-hanger end of the included story, which is not the end of the novel. This will encourage users to buy the book, and maybe donate to fund the completion of the game. After you have finished all the missions you can still play on to your heart's delight, and there will still be prizes to collect from the amusement mini-games.